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RUST ANALYTICS
LIVE41,186PLY11,534SRV
QUOTE 162.43.31.94:28015 Online checked 12m ago

Rust Server pri

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,971
top 72%
Rank · 7d ago
#16,709
738 places up
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0123403:0012:0021:0007:0016:0001:00Wiped Mon 12 Oct, 13:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040003:0012:0021:0007:0016:0001:00Wiped Mon 12 Oct, 13:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:48 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average150/200−7−4.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average103/200+11+12.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average418/450+41+10.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average109/200+22+25.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250+4+14.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average115/150+34+42.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rust Server pri?

No gather rate appears in the name of Rust Server pri. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust Server pri?

The map on Rust Server pri is procedural, size 3,000, with seed 50000, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does Rust Server pri sit in the rankings?

For the last seven days, Rust Server pri holds rank #15,971 on player hours, in the top 72% of all ranked servers.

What is the population on Rust Server pri?

On Rust Server pri, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.

Wipe Cycle

When does Rust Server pri schedule its wipes?

There are too few wipes on record for Rust Server pri to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 36 hours old.

Server Info

What is the server location for Rust Server pri?

No region is published by Rust Server pri. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 162.43.31.94:28015 is its address.

How is the performance on Rust Server pri?

Server fps over the last 48 hours: 200 on average, 87 at the lowest. 48,621 entities is the maximum carried: buildings, deployables and everything else. Up to 3,872 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is Rust Server pri running?

The build is Rust network protocol 2634 and build 167584 on Linux, running on Rust Server pri. Joining requires the same protocol on your game, which Steam updates.

How reliable is Rust Server pri and is it currently online?

Rust Server pri is up. It is taking players now. The reported uptime puts its last restart at about 35 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Rust Server pri?

Published by Rust Server pri for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust Server pri?

On Rust Analytics, Rust Server pri matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

How can I connect to Rust Server pri?

The console route: start Rust, press F1, enter client.connect 162.43.31.94:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.