RustServer
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- #16,709 ▲742 places up
- Last wipe
- 35d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 19686
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 159/200 | ▲+5+3.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 90/200 | ▲+3+3.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 399/450 | ▲+71+21.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 96/200 | ▲+13+16.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 25/250 | ▼−5−15.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 101/150 | ▲+21+26.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RustServer?
No gather rate appears in the name of RustServer. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on RustServer?
A procedural map of size 3,000 with seed 19686 runs on RustServer, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does RustServer sit in the rankings?
In the top 71% of all ranked servers, RustServer is #15,967 on player hours over the last seven days.
How many players does RustServer have?
0 of 50 slots on RustServer are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does RustServer wipe?
No rhythm can be told for RustServer yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 35 days 10 hours old.
Server Overview
What is the server location for RustServer?
There is no region published for RustServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 162.43.4.36:28015 is its address.
Is RustServer performing well?
Average server fps for the last 48 hours is 96; the floor was 64. The entity count reached 48,822, covering buildings, deployables and all else in the world. The memory ceiling reached 3,890 MB. Low fps and growing entities are the source of felt lag.
What Rust version is RustServer running?
Rust network protocol 2633 and build 165217 on Linux is what RustServer runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is RustServer and is it currently online?
Online at this moment: RustServer. Its own uptime figure dates the last restart to roughly 16 days 11 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on RustServer?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which RustServer publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature RustServer?
The following Rust Analytics lists feature RustServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join RustServer?
The console route: start Rust, press F1, enter client.connect 162.43.4.36:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.