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RUST ANALYTICS
LIVE39,685PLY11,532SRV
QUOTE 162.43.4.36:28015 Online checked 11m ago

RustServer

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,709
742 places up
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 19686
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average159/200+5+3.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average90/200+3+3.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average399/450+71+21.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average96/200+13+16.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average25/250−5−15.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average101/150+21+26.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustServer?

No gather rate appears in the name of RustServer. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on RustServer?

A procedural map of size 3,000 with seed 19686 runs on RustServer, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does RustServer sit in the rankings?

In the top 71% of all ranked servers, RustServer is #15,967 on player hours over the last seven days.

How many players does RustServer have?

0 of 50 slots on RustServer are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does RustServer wipe?

No rhythm can be told for RustServer yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 35 days 10 hours old.

Server Overview

What is the server location for RustServer?

There is no region published for RustServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 162.43.4.36:28015 is its address.

Is RustServer performing well?

Average server fps for the last 48 hours is 96; the floor was 64. The entity count reached 48,822, covering buildings, deployables and all else in the world. The memory ceiling reached 3,890 MB. Low fps and growing entities are the source of felt lag.

What Rust version is RustServer running?

Rust network protocol 2633 and build 165217 on Linux is what RustServer runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is RustServer and is it currently online?

Online at this moment: RustServer. Its own uptime figure dates the last restart to roughly 16 days 11 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on RustServer?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which RustServer publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RustServer?

The following Rust Analytics lists feature RustServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join RustServer?

The console route: start Rust, press F1, enter client.connect 162.43.4.36:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.