RustServer
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- #16,709 ▲749 places up
- Last wipe
- 45d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 19686
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 58/300 | ▼−41−41.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 49/225 | ▼−12−19.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−3.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 17/1000 | ▼−18−50.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−8−47.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 17/700 | ▼−42−71.4% |
Quick answers
from the figures on this pageRules & Settings
How is RustServer configured in terms of rules and settings?
No gather rate is given in the name of RustServer. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustServer?
RustServer uses a procedural map of size 3,000 with seed 19686, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
Where does RustServer sit in the rankings?
For the last seven days, RustServer holds rank #15,960 on player hours, in the top 71% of all ranked servers.
What is the population on RustServer?
0 of 50 slots on RustServer are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
How often does RustServer wipe?
No rhythm can be told for RustServer yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 45 days 19 hours.
Server Overview
What is the location of RustServer?
There is no region published for RustServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 162.43.46.93:28015 is its address.
Is RustServer performing well?
The last 48 hours average 108 server fps, the low being 66. 49,682 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,996 MB. What players feel as lag is low fps together with a rising entity count.
RustServer runs which version of Rust?
The version in use at RustServer: Rust network protocol 2632 and build 162434, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of RustServer?
RustServer is up. It is taking players now. Its own uptime figure dates the last restart to roughly 8 days 21 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on RustServer?
Published by RustServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs162434 (Build): It runs build 162434; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
RustServer appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include RustServer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to RustServer?
Type client.connect 162.43.46.93:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs162434
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.