[JP] Japan Build Server | Creative
Key statistics
the figures behind the quote- Players now
- 1/ 20 5% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #7,414 top 33%
- Rank · 7d ago
- #16,215 ▲8801 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 15 player hours, last seven days
- Map
- 1500 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 22.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 7
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 02:50 UTC7d ago | 1 | – | running | 0 |
| Mon 14 Sep, 06:04 UTC30d ago | 2 | halved by day 7 | 22.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Intoxicated SEA Sandbox - Creative | Build | NoclipEA · groups of 8+ · 10 on average | 8/100 | ▼−1−15.0% | |
| 2 | 桃乐丝 UKN - 起床 | 死斗 | 训练 | 建筑 | 竞技场EA · groups of 10+ · 8 on average | 10/50 | ▲+3+50.0% | |
| 3 | 『夜猫子』PVE1000倍/快乐建家/NPC建筑/F1刷物品EA · groups of 100+ · 4 on average | 5/188 | ▼−1−13.0% | |
| 4 | ♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎EA · groups of 8+ · 1 on average | 0/150 | ▼−2−100.0% | |
| 5 | 風紀委員 堤防部EA · groups of 8+ · 1 on average | 1/30 | ▲+1 | |
| 6 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 18/101 | ▲+3+20.7% |
Quick answers
from the figures on this pageServer Rules
How is [JP] Japan Build Server | Creative configured in terms of rules and settings?
No gather rate appears in the name of [JP] Japan Build Server | Creative. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on [JP] Japan Build Server | Creative?
A procedural map of size 1,500 with seed 1337 runs on [JP] Japan Build Server | Creative, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.
Player Count
Where does [JP] Japan Build Server | Creative sit in the rankings?
In the top 33% of all ranked servers, [JP] Japan Build Server | Creative is #7,414 on player hours over the last seven days.
How full is [JP] Japan Build Server | Creative?
1 of 20 slots on [JP] Japan Build Server | Creative are filled at the moment. Average players over seven days: 0; peak: 2. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 2 players.
Wipe Schedule
What happens on wipe day at [JP] Japan Build Server | Creative?
The average peak across its recent wipes is 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 7 the crowd dropped below half.
When does [JP] Japan Build Server | Creative schedule its wipes?
No rhythm can be told for [JP] Japan Build Server | Creative yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 7 days 3 hours old.
Server Details
Where can [JP] Japan Build Server | Creative be found?
No region tag is published by [JP] Japan Build Server | Creative, though its name points to Asia. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 162.43.74.201:28025 is its address.
How is the performance on [JP] Japan Build Server | Creative?
Average server fps for the last 48 hours is 230; the floor was 143. The entity count reached 4,907, covering buildings, deployables and all else in the world. Memory use peaked at 1,389 MB. A climbing entity count plus low fps is the lag players report.
[JP] Japan Build Server | Creative runs which version of Rust?
The version in use at [JP] Japan Build Server | Creative: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is [JP] Japan Build Server | Creative up, and how consistent is its uptime?
[JP] Japan Build Server | Creative is up. It is taking players now. The reported uptime puts its last restart at about 6 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on [JP] Japan Build Server | Creative?
These tags are published by [JP] Japan Build Server | Creative and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does [JP] Japan Build Server | Creative show up in Rust Analytics lists and filters?
On Rust Analytics, [JP] Japan Build Server | Creative matches these lists: Modded Rust servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join [JP] Japan Build Server | Creative?
Type client.connect 162.43.74.201:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.