Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,971 top 72%
- Rank · 7d ago
- #13,551 ▼2420 places down
- Last wipe
- 34d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 50000
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 152/200 | ▼−5−2.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 105/200 | ▲+13+14.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average | 415/450 | ▲+38+10.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 109/200 | ▲+22+25.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 28/250 | ▲+3+10.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 114/150 | ▲+33+40.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust Server?
No gather rate is given in the name of Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Rust Server?
The map on Rust Server is procedural, size 3,000, with seed 50000, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What is the rank of Rust Server?
In the top 72% of all ranked servers, Rust Server is #15,971 on player hours over the last seven days.
What is the population on Rust Server?
0 of 50 slots on Rust Server are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does Rust Server wipe?
There are too few wipes on record for Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 34 days 14 hours.
Server Info
Where can Rust Server be found?
For Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 162.43.90.98:28015.
How is the performance on Rust Server?
Average server fps for the last 48 hours is 171; the floor was 108. At its peak it held 47,941 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,118 MB. Low fps and growing entities are the source of felt lag.
Rust Server runs which version of Rust?
Rust network protocol 2633 and build 165217 on Linux is what Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust Server?
Online at this moment: Rust Server. Its own uptime figure dates the last restart to roughly 16 days 22 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Rust Server?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Rust Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join Rust Server?
Type client.connect 162.43.90.98:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.