A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▼−2 −100.0% from 2
- 7-day average
- 0 peak 2
- Rank
- #11,438 top 53%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 8h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- 3000 Procedural Map · seed 51983
- First seen
- 22 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 610 on average | 356/375 | ▲+345+3064.4% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 419 on average | 84/200 | ▼−24−22.6% | |
| 3 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 383 on average | 271/300 | ▲+265+4123.4% | |
| 4 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 379 on average | 155/200 | ▼−77−33.3% | |
| 5 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 291 on average | 98/200 | ▼−24−19.4% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 277 on average | 54/100 | ▼−16−23.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on A Rust Server?
No gather rate appears in the name of A Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on A Rust Server?
The map on A Rust Server is procedural, size 3,000, with seed 51983, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of A Rust Server?
For the last seven days, A Rust Server holds rank #11,438 on player hours, in the top 53% of all ranked servers.
What is the population on A Rust Server?
0 of 40 slots on A Rust Server are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 2 players.
Wipe Cycle
How often does A Rust Server wipe?
The record holds too few of A Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 8 hours old.
Server Overview
Where can A Rust Server be found?
No region is published by A Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 162.55.90.254:25844.
How is the performance on A Rust Server?
Server fps over the last 48 hours: 49 on average, 26 at the lowest. The entity count reached 46,991, covering buildings, deployables and all else in the world. The memory ceiling reached 1,516 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is A Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of A Rust Server?
A Rust Server is up. It is taking players now. 6 hours ago is when it last restarted, judging by the uptime it reports. First sighting by Rust Analytics: 22 October 2026.
Tags and Rankings
What is the meaning of the tags on A Rust Server?
Published by A Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does A Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What steps do I take to join A Rust Server?
Type client.connect 162.55.90.254:25844 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://www.ouiheberg.com/en.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.