RustServer_22427
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,974 top 71%
- Rank · 7d ago
- #16,709 ▲735 places up
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 20666
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 169/200 | ▼−3−1.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 109/200 | ▲+7+7.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 424/450 | ▲+27+6.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 138/200 | ▲+47+52.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▲+3+12.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 118/150 | ▲+31+35.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RustServer_22427?
No gather rate is given in the name of RustServer_22427. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on RustServer_22427?
The map on RustServer_22427 is procedural, size 3,000, with seed 20666, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does RustServer_22427 hold in the server rankings?
In the top 71% of all ranked servers, RustServer_22427 is #15,974 on player hours over the last seven days.
What is the population on RustServer_22427?
0 of 50 slots on RustServer_22427 are filled right now. Average players over the last seven days: 0.
Wipe Frequency
When does RustServer_22427 schedule its wipes?
There are too few wipes on record for RustServer_22427 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 33 days 4 hours ago the current world was created.
Server Details
What is the server location for RustServer_22427?
No region is published by RustServer_22427. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 163.44.115.73:28015 is its address.
What is the performance like on RustServer_22427?
Average server fps for the last 48 hours is 178; the floor was 125. 48,543 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,638 MB. What players feel as lag is low fps together with a rising entity count.
RustServer_22427 runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Linux, running on RustServer_22427. Joining requires the same protocol on your game, which Steam updates.
How reliable is RustServer_22427 and is it currently online?
The server is live: RustServer_22427 is online. 14 days 6 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on RustServer_22427?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which RustServer_22427 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
RustServer_22427 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RustServer_22427: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join RustServer_22427?
Type client.connect 163.44.115.73:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.