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RUST ANALYTICS
LIVE36,021PLY11,450SRV
QUOTE 165.217.128.64:1050 Online checked 12m ago

Farming Empire PvE

monthly wipes vanillamoddedcarbon
Players · last
0/ 5
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,721
top 61%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
monthly schedule
Next wipe
22d 11h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3000
Procedural Map · seed 12345
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 11h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average18/1000−16−47.8%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−7−41.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average15/700−44−74.8%
4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 70 on average11/200−19−62.8%
5666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average11/650−5−30.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 61 on average1/1000−2−69.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Farming Empire PvE?

The name of Farming Empire PvE carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on Farming Empire PvE?

The map on Farming Empire PvE is procedural, size 3,000, with seed 12345, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does Farming Empire PvE hold in the server rankings?

For the last seven days, Farming Empire PvE holds rank #13,721 on player hours, in the top 61% of all ranked servers.

How many players does Farming Empire PvE have?

0 of 5 slots on Farming Empire PvE are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 0 players.

Wipe Cycle

On what cycle does Farming Empire PvE wipe?

The estimate for Farming Empire PvE's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 47 hours. A monthly wipe schedule is published in its tags.

Server Overview

What is the location of Farming Empire PvE?

No region is published by Farming Empire PvE. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 165.217.128.64:1050.

What is the performance like on Farming Empire PvE?

Average server fps for the last 48 hours is 218; the floor was 153. The entity count reached 46,626, covering buildings, deployables and all else in the world. The memory ceiling reached 2,126 MB. Low fps and growing entities are the source of felt lag.

Farming Empire PvE is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what Farming Empire PvE runs. The protocol has to match for you to join, and Steam applies that update.

Is Farming Empire PvE up, and how consistent is its uptime?

Farming Empire PvE is up. It is taking players now. 15 hours ago is when it last restarted, judging by the uptime it reports. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. The earliest Rust Analytics saw it was 12 October 2026.

Server Tags

How should you interpret the tags on Farming Empire PvE?

These tags are published by Farming Empire PvE and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Farming Empire PvE show up in Rust Analytics lists and filters?

On Rust Analytics, Farming Empire PvE matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How to Join

How can I connect to Farming Empire PvE?

Type client.connect 165.217.128.64:1050 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.