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RUST ANALYTICS
LIVE90,774PLY11,775SRV
QUOTE 167.142.254.182:28015 Offline checked 19d ago

Oil Rig Training - LAN Development

moddedcarbon
Players · last
0/ 24
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 24
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,528
top 71%
Rank · 7d ago
#15,596
68 places up
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average153/300+20+15.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average201/245+66+48.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 83 on average105/1000−36−25.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average40/1000−13−24.5%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 75 on average85/200−14−14.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Oil Rig Training - LAN Development?

No gather rate is given in the name of Oil Rig Training - LAN Development. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is active.

Which map is played on Oil Rig Training - LAN Development?

A procedural map runs on Oil Rig Training - LAN Development, created by the game.

Activity

Where does Oil Rig Training - LAN Development sit in the rankings?

For the last seven days, Oil Rig Training - LAN Development holds rank #15,528 on player hours, in the top 71% of all ranked servers.

How full is Oil Rig Training - LAN Development?

Right now, Oil Rig Training - LAN Development is offline; the last sighting was 19 days 19 hours ago.

Wipe Frequency

How often does Oil Rig Training - LAN Development wipe?

The record holds too few of Oil Rig Training - LAN Development's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 33 days 22 hours old.

Server Details

Where can Oil Rig Training - LAN Development be found?

There is no region published for Oil Rig Training - LAN Development. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 167.142.254.182:28015 is its address.

What Rust version is Oil Rig Training - LAN Development running?

The build is Rust network protocol 2633 and build 163493 on Windows, running on Oil Rig Training - LAN Development. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Oil Rig Training - LAN Development?

No response from Oil Rig Training - LAN Development. It was last seen 19 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 23 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Oil Rig Training - LAN Development?

These tags are published by Oil Rig Training - LAN Development and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp24 (Max players): It holds 24 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): Build 163493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Oil Rig Training - LAN Development?

On Rust Analytics, Oil Rig Training - LAN Development matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to Join

What is the process to join Oil Rig Training - LAN Development?

Type client.connect 167.142.254.182:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp24
Max players It holds 24 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163493
Build Build 163493.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.