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RUST ANALYTICS
LIVE35,787PLY11,496SRV
QUOTE 168.100.161.129:28039 Online checked 9m ago

The Dark Force

teams off moddedoxide
Players · last
0/ 80
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 80
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#7,854
top 35%
Rank · 7d ago
#7,496
358 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
6000
Procedural Map · seed 825822194
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

0246805:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.2 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctThu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:37 UTC10d ago 3 – running 0
Thu 24 Sep, 18:41 UTC19d ago 1 halved by day 2 8.6 days 0
Wed 16 Sep, 23:36 UTC27d ago 0 – 7.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average26/300−12−31.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average27/245+1+5.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average6/1000−7−54.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−85.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−24−68.9%

Quick answers

from the figures on this page

Server Rules

How is The Dark Force configured in terms of rules and settings?

No gather rate is given in the name of The Dark Force. No group limit is published. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on The Dark Force?

The Dark Force uses a procedural map of size 6,000 with seed 825822194, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does The Dark Force hold in the server rankings?

For the last seven days, The Dark Force holds rank #7,854 on player hours, in the top 35% of all ranked servers.

How full is The Dark Force?

On The Dark Force, 0 players are in now, out of 80 slots. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

What can you expect on wipe day for The Dark Force?

The average peak across its recent wipes is 1 players. 32 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 2 the crowd dropped below half.

On what cycle does The Dark Force wipe?

No next wipe can be predicted for The Dark Force: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 18 hours.

Server Info

Where can The Dark Force be found?

No region is published by The Dark Force. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 168.100.161.129:28039.

How is the performance on The Dark Force?

Average server fps for the last 48 hours is 5; the floor was 5. The entity count reached 201,259, covering buildings, deployables and all else in the world. The memory ceiling reached 6,339 MB. What players feel as lag is low fps together with a rising entity count.

The Dark Force runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Linux, running on The Dark Force. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of The Dark Force?

Online at this moment: The Dark Force. The reported uptime puts its last restart at about 10 days 16 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on The Dark Force?

These tags are published by The Dark Force and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp80 (Max players): It holds 80 slots; ts0 (Group limit): The team system is off; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature The Dark Force?

These Rust Analytics lists include The Dark Force: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join The Dark Force?

The console route: start Rust, press F1, enter client.connect 168.100.161.129:28039. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmrust,cs166652,ts0,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp80
Max players It holds 80 slots.
ts0
Group limit The team system is off.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.