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RUST ANALYTICS
LIVE64,863PLY11,650SRV
QUOTE 168.100.162.210:28500 Offline EU checked 17d ago

CSL US - Lobby

moddedoxide
Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,965
top 72% · #2587 in EU
Rank · 7d ago
#15,887
1078 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
1000 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
ATLAS MINI-GAMES
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 640 on average889/1500+379+74.5%
2R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 179 on average178/400+104+141.6%
3RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 73 on average102/400+24+31.3%
4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average37/400+22+148.0%
5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average28/50+15+114.0%
6US Hub 01EU · groups of 1000+ · 11 on average7/3300+5+311.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on CSL US - Lobby?

The name of CSL US - Lobby carries no gather rate. The maximum group size is 1000 players. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

Activity

What position does CSL US - Lobby hold in the server rankings?

On seven-day player hours, CSL US - Lobby sits at #16,965, in the top 72% across ranked servers and #2,587 in Europe.

How many players does CSL US - Lobby have?

At present, CSL US - Lobby is offline; the last sighting was 17 days 6 hours ago.

Wipe Schedule

On what cycle does CSL US - Lobby wipe?

No rhythm can be told for CSL US - Lobby yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 18 days 4 hours.

Server Details

What is the location of CSL US - Lobby?

In Europe, CSL US - Lobby lists itself with the EU tag. Rust Analytics reports the location a server claims, not the machine's actual location. 168.100.162.210:28500 is its address.

CSL US - Lobby runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on CSL US - Lobby. The protocol has to match for you to join, and Steam applies that update.

How reliable is CSL US - Lobby and is it currently online?

No response from CSL US - Lobby. It was last seen 17 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.

Server Tags

How should you interpret the tags on CSL US - Lobby?

These tags are published by CSL US - Lobby and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): Capacity: 0 slots; ts1000 (Group limit): Teams take no more than 1000; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does CSL US - Lobby show up in Rust Analytics lists and filters?

These Rust Analytics lists include CSL US - Lobby: Rust servers: Europe, Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join CSL US - Lobby?

Type client.connect 168.100.162.210:28500 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,^e,^d,EU,gmvanilla,cs165217,ts1000,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp0
Max players Capacity: 0 slots.
ts1000
Group limit Teams take no more than 1000.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour.
^d
Combat training A practice server for aim and PvP, with loot provided.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.