My Local Rust Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,824 top 63%
- Rank · 7d ago
- #9,829 ▼4995 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 225/275 | ▲+23+11.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 216/275 | ▲+72+50.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 361/350 | ▼−50−12.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 187/250 | ▲+68+57.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 37/250 | ▲+2+4.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 177/275 | ▲+48+37.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on My Local Rust Test Server?
The name of My Local Rust Test Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Activity
What position does My Local Rust Test Server hold in the server rankings?
In the top 63% of all ranked servers, My Local Rust Test Server is #14,824 on player hours over the last seven days.
What is the population on My Local Rust Test Server?
Right now, My Local Rust Test Server is offline; the last sighting was 12 days 6 hours ago.
Wipe Frequency
On what cycle does My Local Rust Test Server wipe?
No rhythm can be told for My Local Rust Test Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 13 days 2 hours old.
Server Details
What is the location of My Local Rust Test Server?
There is no region published for My Local Rust Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 168.92.227.36:28015.
My Local Rust Test Server runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on My Local Rust Test Server. The protocol has to match for you to join, and Steam applies that update.
How reliable is My Local Rust Test Server and is it currently online?
Offline at this moment: My Local Rust Test Server. Last seen 12 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.
Tags & Filters
How should you interpret the tags on My Local Rust Test Server?
These tags are published by My Local Rust Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does My Local Rust Test Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature My Local Rust Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to My Local Rust Test Server?
Type client.connect 168.92.227.36:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.