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RUST ANALYTICS
LIVE52,528PLY11,640SRV
QUOTE 168.92.227.36:28015 Offline checked 12d ago

My Local Rust Test Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,824
top 63%
Rank · 7d ago
#9,829
4995 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average225/275+23+11.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average216/275+72+50.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average361/350−50−12.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average187/250+68+57.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average37/250+2+4.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average177/275+48+37.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Local Rust Test Server?

The name of My Local Rust Test Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Activity

What position does My Local Rust Test Server hold in the server rankings?

In the top 63% of all ranked servers, My Local Rust Test Server is #14,824 on player hours over the last seven days.

What is the population on My Local Rust Test Server?

Right now, My Local Rust Test Server is offline; the last sighting was 12 days 6 hours ago.

Wipe Frequency

On what cycle does My Local Rust Test Server wipe?

No rhythm can be told for My Local Rust Test Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 13 days 2 hours old.

Server Details

What is the location of My Local Rust Test Server?

There is no region published for My Local Rust Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 168.92.227.36:28015.

My Local Rust Test Server runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on My Local Rust Test Server. The protocol has to match for you to join, and Steam applies that update.

How reliable is My Local Rust Test Server and is it currently online?

Offline at this moment: My Local Rust Test Server. Last seen 12 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.

Tags & Filters

How should you interpret the tags on My Local Rust Test Server?

These tags are published by My Local Rust Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does My Local Rust Test Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Local Rust Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to My Local Rust Test Server?

Type client.connect 168.92.227.36:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.