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RUST ANALYTICS
LIVE48,614PLY11,579SRV
QUOTE 169.0.217.77:28015 Offline checked 20d ago

Geoff's Rust Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,503
top 67%
Rank · 7d ago
#15,053
450 places down
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average202/225+18+9.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average151/225+37+32.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average405/400−10−2.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average156/200+51+48.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250+3+9.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average134/225+38+38.9%

Quick answers

from the figures on this page

Server Rules

How is Geoff's Rust Server configured in terms of rules and settings?

No gather rate appears in the name of Geoff's Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Geoff's Rust Server?

Geoff's Rust Server uses a procedural map, which the game generates.

Population

What position does Geoff's Rust Server hold in the server rankings?

In the top 67% of all ranked servers, Geoff's Rust Server is #15,503 on player hours over the last seven days.

How full is Geoff's Rust Server?

At present, Geoff's Rust Server is offline; the last sighting was 20 days 18 hours ago.

Wipe Cycle

How often does Geoff's Rust Server wipe?

There are too few wipes on record for Geoff's Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 37 days 12 hours ago the current world was created.

Server Overview

What is the location of Geoff's Rust Server?

For Geoff's Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 169.0.217.77:28015 is its address.

Geoff's Rust Server is on which Rust version?

The version in use at Geoff's Rust Server: Rust network protocol 2633 and build 163207, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Geoff's Rust Server?

Offline at this moment: Geoff's Rust Server. Last seen 20 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Geoff's Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Geoff's Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Geoff's Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Geoff's Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join Geoff's Rust Server?

The console route: start Rust, press F1, enter client.connect 169.0.217.77:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163207
Build It runs build 163207.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.