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RUST ANALYTICS
LIVE54,269PLY11,584SRV
QUOTE 169.150.227.219:28115 Offline checked 8d ago

RustRoyale Development

moddedoxide
Players · last
1/ 32
n/a24h
3% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 32
3% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,507
top 69%
Rank · 7d ago
#7,419
8088 places down
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.4 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:07 UTC8d ago 1 – running 1
Tue 6 Oct, 00:18 UTC8d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average48/300+34+248.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average55/225+14+35.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average8/1000−8−49.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000+0−4.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average24/700+1+4.7%

Quick answers

from the figures on this page

Rules & Settings

How is RustRoyale Development configured in terms of rules and settings?

No gather rate is given in the name of RustRoyale Development. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is disabled.

Population

What position does RustRoyale Development hold in the server rankings?

In the top 69% of all ranked servers, RustRoyale Development is #15,507 on player hours over the last seven days.

What is the population on RustRoyale Development?

At present, RustRoyale Development is offline; the last sighting was 8 days 3 hours ago.

Wipe Frequency

What happens on wipe day at RustRoyale Development?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does RustRoyale Development wipe?

The record holds too few of RustRoyale Development's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 7 hours.

Server Details

What is the location of RustRoyale Development?

There is no region published for RustRoyale Development. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 169.150.227.219:28115.

What Rust version is RustRoyale Development running?

Rust network protocol 2634 and build 166652 on Windows is what RustRoyale Development runs. Joining requires the same protocol on your game, which Steam updates.

Is RustRoyale Development up, and how consistent is its uptime?

RustRoyale Development is down. The last time we saw it was 8 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 6 October 2026.

Server Tags

How should you interpret the tags on RustRoyale Development?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp32 (Max players): It holds 32 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which RustRoyale Development publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RustRoyale Development?

The following Rust Analytics lists feature RustRoyale Development: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join RustRoyale Development?

The console route: start Rust, press F1, enter client.connect 169.150.227.219:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp32
Max players It holds 32 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.