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RUST ANALYTICS
LIVE34,531PLY11,450SRV
QUOTE 170.23.61.207:11352 Online checked 8m ago

Hardcore

moddedoxide
Players · last
0/ 100
+024h
0% full
Day range 0 2
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#4,691
top 21%
Rank · 7d ago
#6,594
1903 places up
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
62
player hours, last seven days
Map
4000
Procedural Map · seed 7777
First seen
4 Oct 2026
no hostname published

Players

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctWed 7 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:08 UTC4d ago 3 – running 0
Wed 7 Oct, 08:47 UTC6d ago 2 held half 2.9 days 1
Tue 6 Oct, 15:52 UTC7d ago 2 – 0.7 days 0
Mon 5 Oct, 16:42 UTC8d ago 2 – 1 days 0
Sun 4 Oct, 11:27 UTC9d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average58/300−15−20.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average46/225−3−6.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average14/1000−7−33.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000−8−60.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average13/700−36−73.5%

Quick answers

from the figures on this page

Rules & Settings

How is Hardcore configured in terms of rules and settings?

No gather rate appears in the name of Hardcore. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Hardcore?

The map on Hardcore is procedural, size 4,000, with seed 7777, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does Hardcore hold in the server rankings?

For the last seven days, Hardcore holds rank #4,691 on player hours, in the top 21% of all ranked servers.

How many players does Hardcore have?

0 of 100 slots on Hardcore are filled at the moment. Average players over seven days: 0; peak: 3. At 19:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

How does Hardcore handle wipe day?

Recent wipes at this server drew an average peak of 2 players. 14 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does Hardcore schedule its wipes?

There is no next wipe to predict for Hardcore, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 4 days ago the current world was created.

Server Info

What is the server location for Hardcore?

For Hardcore, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 170.23.61.207:11352.

Is Hardcore performing well?

The last 48 hours average 57 server fps, the low being 24. 174,043 entities is the maximum carried: buildings, deployables and everything else. Up to 3,470 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Hardcore runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what Hardcore runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Hardcore and is it currently online?

Hardcore is up. It is taking players now. Its own uptime figure dates the last restart to roughly 13 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.

Tags and Rankings

What is the meaning of the tags on Hardcore?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Hardcore publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Hardcore?

The following Rust Analytics lists feature Hardcore: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join Hardcore?

Type client.connect 170.23.61.207:11352 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.