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RUST ANALYTICS
LIVE31,970PLY11,447SRV
QUOTE 170.23.68.195:2237 Online checked 8m ago

My Rust Server | ScalaCube

moddedoxide
Players · last
0/ 150
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,900
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 12345
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
0123419:0021:0023:0000:0002:0004:00Wiped Wed 14 Oct, 19:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020019:0021:0023:0000:0002:0004:00Wiped Wed 14 Oct, 19:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average33/300−20−38.1%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average3/1000−12−79.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average0/1000−6−100.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average9/700−5−36.5%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average4/200+1+41.9%

Quick answers

from the figures on this page

Map and Rules

How is My Rust Server | ScalaCube configured in terms of rules and settings?

The name of My Rust Server | ScalaCube carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.

What is the current map on My Rust Server | ScalaCube?

A procedural map of size 4,000 with seed 12345 runs on My Rust Server | ScalaCube, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does My Rust Server | ScalaCube sit in the rankings?

For the last seven days, My Rust Server | ScalaCube holds rank #15,900 on player hours, in the top 72% of all ranked servers.

What is the population on My Rust Server | ScalaCube?

0 of 150 slots on My Rust Server | ScalaCube are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How often does My Rust Server | ScalaCube wipe?

No rhythm can be told for My Rust Server | ScalaCube yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 9 hours old.

Server Details

What is the location of My Rust Server | ScalaCube?

There is no region published for My Rust Server | ScalaCube. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 170.23.68.195:2237.

Is My Rust Server | ScalaCube performing well?

Server fps over the last 48 hours: 94 on average, 81 at the lowest. The entity count reached 91,217, covering buildings, deployables and all else in the world. The memory ceiling reached 2,275 MB. Low fps and growing entities are the source of felt lag.

My Rust Server | ScalaCube is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube runs. The protocol has to match for you to join, and Steam applies that update.

Is My Rust Server | ScalaCube up, and how consistent is its uptime?

Online at this moment: My Rust Server | ScalaCube. Its own uptime figure dates the last restart to roughly 8 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on My Rust Server | ScalaCube?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): It holds 150 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which My Rust Server | ScalaCube publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

My Rust Server | ScalaCube appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature My Rust Server | ScalaCube: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join My Rust Server | ScalaCube?

The console route: start Rust, press F1, enter client.connect 170.23.68.195:2237. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players It holds 150 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.