Rust Test Map
Key statistics
the figures behind the quote- Players now
- 0/ 3 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,728 top 70%
- Rank · 7d ago
- #10,114 ▼6614 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 271110776
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 17:20 UTC14d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 31/300 | ▲+17+125.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 21/225 | ▼−5−20.1% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 6/1000 | ▼−6−49.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▲+2+65.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 13/700 | ▪+0+0.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust Test Map?
No gather rate is given in the name of Rust Test Map. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on Rust Test Map?
Rust Test Map uses a procedural map of size 4,000 with seed 271110776, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of Rust Test Map?
For the last seven days, Rust Test Map holds rank #16,728 on player hours, in the top 70% of all ranked servers.
How full is Rust Test Map?
At present, Rust Test Map is offline; the last sighting was 14 days 3 hours ago.
Wipe Frequency
How does Rust Test Map handle wipe day?
The average peak across its recent wipes is 3 players. On the latest wipe, 2 hours after the wipe, the crowd peaked.
On what cycle does Rust Test Map wipe?
The record holds too few of Rust Test Map's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 14 days 4 hours ago the current world was created.
Server Overview
What is the server location for Rust Test Map?
No region is published by Rust Test Map. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 171.229.249.137:28015 is its address.
Rust Test Map runs which version of Rust?
Rust network protocol 2633 and build 165217 on Windows is what Rust Test Map runs. The protocol has to match for you to join, and Steam applies that update.
Is Rust Test Map up, and how consistent is its uptime?
Rust Test Map is down. The last time we saw it was 14 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 30 September 2026.
Server Tags
How should you interpret the tags on Rust Test Map?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): It holds 3 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Rust Test Map publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Rust Test Map appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Rust Test Map matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join Rust Test Map?
Type client.connect 171.229.249.137:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp3
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.