RUST UNTIMATE.RATE
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,321 top 65%
- Rank · 7d ago
- #15,041 ▼280 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 186/225 | ▲+2+1.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 138/200 | ▲+24+20.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 416/425 | ▲+1+0.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 151/200 | ▲+46+43.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▲+2+5.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 133/175 | ▲+36+37.8% |
Quick answers
from the figures on this pageServer Rules
How is RUST UNTIMATE.RATE configured in terms of rules and settings?
No gather rate is given in the name of RUST UNTIMATE.RATE. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
What is the current map on RUST UNTIMATE.RATE?
A procedural map runs on RUST UNTIMATE.RATE, created by the game.
Population
Where does RUST UNTIMATE.RATE sit in the rankings?
For the last seven days, RUST UNTIMATE.RATE holds rank #15,321 on player hours, in the top 65% of all ranked servers.
How full is RUST UNTIMATE.RATE?
At present, RUST UNTIMATE.RATE is offline; the last sighting was 12 days 8 hours ago.
Wipe Frequency
When does RUST UNTIMATE.RATE schedule its wipes?
No rhythm can be told for RUST UNTIMATE.RATE yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 8 hours ago the current world was created.
Server Details
Where can RUST UNTIMATE.RATE be found?
No region is published by RUST UNTIMATE.RATE. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 171.5.242.20:28015.
RUST UNTIMATE.RATE runs which version of Rust?
The version in use at RUST UNTIMATE.RATE: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RUST UNTIMATE.RATE?
No response from RUST UNTIMATE.RATE. It was last seen 12 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 1 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on RUST UNTIMATE.RATE?
Published by RUST UNTIMATE.RATE for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
RUST UNTIMATE.RATE appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, RUST UNTIMATE.RATE matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to RUST UNTIMATE.RATE?
Type client.connect 171.5.242.20:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.