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RUST ANALYTICS
LIVE47,460PLY11,587SRV
QUOTE 171.5.242.20:28015 Offline checked 12d ago

RUST UNTIMATE.RATE

Players · last
1/ 100
n/a24h
1% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,321
top 65%
Rank · 7d ago
#15,041
280 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average186/225+2+1.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average138/200+24+20.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average416/425+1+0.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average151/200+46+43.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+2+5.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average133/175+36+37.8%

Quick answers

from the figures on this page

Server Rules

How is RUST UNTIMATE.RATE configured in terms of rules and settings?

No gather rate is given in the name of RUST UNTIMATE.RATE. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on RUST UNTIMATE.RATE?

A procedural map runs on RUST UNTIMATE.RATE, created by the game.

Population

Where does RUST UNTIMATE.RATE sit in the rankings?

For the last seven days, RUST UNTIMATE.RATE holds rank #15,321 on player hours, in the top 65% of all ranked servers.

How full is RUST UNTIMATE.RATE?

At present, RUST UNTIMATE.RATE is offline; the last sighting was 12 days 8 hours ago.

Wipe Frequency

When does RUST UNTIMATE.RATE schedule its wipes?

No rhythm can be told for RUST UNTIMATE.RATE yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 8 hours ago the current world was created.

Server Details

Where can RUST UNTIMATE.RATE be found?

No region is published by RUST UNTIMATE.RATE. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 171.5.242.20:28015.

RUST UNTIMATE.RATE runs which version of Rust?

The version in use at RUST UNTIMATE.RATE: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RUST UNTIMATE.RATE?

No response from RUST UNTIMATE.RATE. It was last seen 12 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 1 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on RUST UNTIMATE.RATE?

Published by RUST UNTIMATE.RATE for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

RUST UNTIMATE.RATE appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RUST UNTIMATE.RATE matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to RUST UNTIMATE.RATE?

Type client.connect 171.5.242.20:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.