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RUST ANALYTICS
LIVE65,632PLY11,666SRV
QUOTE 172.240.81.136:21400 Online checked 10m ago

FadedxNation 4Netplayers Rust Server

moddedoxidepve
Players · last
1/ 10
+124h
10% full
Day range 0 1
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 2
Rank
#4,556
top 21%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
67
player hours, last seven days
Map
4000
Procedural Map · seed 1234567890
First seen
10 Oct 2026
no hostname published

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 200 on average62/2000−141−69.4%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average208/2000−17−7.6%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average63/200+25+64.3%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average26/100−3−10.6%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average72/200−12−13.9%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average11/100−10−46.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on FadedxNation 4Netplayers Rust Server?

The name of FadedxNation 4Netplayers Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on FadedxNation 4Netplayers Rust Server?

A procedural map of size 4,000 with seed 1234567890 runs on FadedxNation 4Netplayers Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of FadedxNation 4Netplayers Rust Server?

In the top 21% of all ranked servers, FadedxNation 4Netplayers Rust Server is #4,556 on player hours over the last seven days.

How many players does FadedxNation 4Netplayers Rust Server have?

On FadedxNation 4Netplayers Rust Server, 1 players are in now, out of 10 slots. The mean over the last seven days is 1 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 2 players.

Wipe Cycle

On what cycle does FadedxNation 4Netplayers Rust Server wipe?

No rhythm can be told for FadedxNation 4Netplayers Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 4 days 4 hours ago the current world was created.

Server Overview

What is the location of FadedxNation 4Netplayers Rust Server?

No region is published by FadedxNation 4Netplayers Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 172.240.81.136:21400.

What is the performance like on FadedxNation 4Netplayers Rust Server?

Server fps over the last 48 hours: 30 on average, 30 at the lowest. At its peak it held 91,036 entities: buildings, deployables and the rest of the world. Up to 2,762 MB of memory was used. Low fps and growing entities are the source of felt lag.

FadedxNation 4Netplayers Rust Server is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what FadedxNation 4Netplayers Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is FadedxNation 4Netplayers Rust Server and is it currently online?

Online at this moment: FadedxNation 4Netplayers Rust Server. Its own uptime figure dates the last restart to roughly 7 hours ago. 100% is its uptime for the last 3 full days, 72 of 72 hours. First sighting by Rust Analytics: 10 October 2026.

Tags & Filters

What is the meaning of the tags on FadedxNation 4Netplayers Rust Server?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which FadedxNation 4Netplayers Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature FadedxNation 4Netplayers Rust Server?

The following Rust Analytics lists feature FadedxNation 4Netplayers Rust Server: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join FadedxNation 4Netplayers Rust Server?

The console route: start Rust, press F1, enter client.connect 172.240.81.136:21400. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.