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RUST ANALYTICS
LIVE37,131PLY11,505SRV
QUOTE 172.5.167.189:27154 Offline checked 2d ago

LinkStorm_Private

Players · last
1/ 1
n/a24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,331
top 42%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average168/200+14+9.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average85/200−2−2.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average383/425+55+16.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average91/200+8+10.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average22/250−8−25.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average93/125+13+16.5%

Quick answers

from the figures on this page

Rules & Settings

How is LinkStorm_Private configured in terms of rules and settings?

No gather rate appears in the name of LinkStorm_Private. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on LinkStorm_Private?

A procedural map runs on LinkStorm_Private, created by the game.

Player Count

What position does LinkStorm_Private hold in the server rankings?

For the last seven days, LinkStorm_Private holds rank #9,331 on player hours, in the top 42% of all ranked servers.

How many players does LinkStorm_Private have?

At present, LinkStorm_Private is offline; the last sighting was 2 days 3 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Cycle

How often does LinkStorm_Private wipe?

There are too few wipes on record for LinkStorm_Private to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 3 days 6 hours old.

Server Overview

Where can LinkStorm_Private be found?

For LinkStorm_Private, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 172.5.167.189:27154.

LinkStorm_Private runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on LinkStorm_Private. The protocol has to match for you to join, and Steam applies that update.

Is LinkStorm_Private up, and how consistent is its uptime?

Offline at this moment: LinkStorm_Private. Last seen 2 days 3 hours ago. 6% is its uptime for the last 3 full days, 4 of 72 hours. First sighting by Rust Analytics: 10 October 2026.

Tags and Rankings

How should you interpret the tags on LinkStorm_Private?

Published by LinkStorm_Private for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does LinkStorm_Private show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature LinkStorm_Private: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join LinkStorm_Private?

The console route: start Rust, press F1, enter client.connect 172.5.167.189:27154. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.