Raw2.0
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,408 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 26d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 213/225 | ▲+29+15.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 172/225 | ▲+58+50.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 390/400 | ▼−25−6.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 170/200 | ▲+65+61.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▲+3+9.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 142/225 | ▲+46+47.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Raw2.0?
No gather rate appears in the name of Raw2.0. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is played on Raw2.0?
Raw2.0 uses a procedural map, which the game generates.
Player Count
What is the rank of Raw2.0?
For the last seven days, Raw2.0 holds rank #15,408 on player hours, in the top – of all ranked servers.
What is the population on Raw2.0?
Right now, Raw2.0 is offline; the last sighting was 25 days 23 hours ago.
Wipe Schedule
How often does Raw2.0 wipe?
There are too few wipes on record for Raw2.0 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 26 days.
Server Overview
What is the server location for Raw2.0?
For Raw2.0, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 172.58.129.136:28015.
Raw2.0 is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Windows, running on Raw2.0. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Raw2.0?
Offline at this moment: Raw2.0. Last seen 25 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 17 September 2026.
Tags & Filters
What is the meaning of the tags on Raw2.0?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes, which Raw2.0 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Raw2.0 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Raw2.0: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How to Join
What is the process to join Raw2.0?
Type client.connect 172.58.129.136:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^v,gmvanilla,cs164530,ts8
Game
gmvanilla
mp10
ts8
v2633
cs164530
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.