Tiny Island
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,187 top 61%
- Rank · 7d ago
- #13,054 ▼133 places down
- Last wipe
- 39d ago monthly schedule
- Next wipe
- 22d 7h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 635 on average | 484/500 | ▼−221−31.3% | |
| 2 | R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 178 on average | 161/400 | ▼−116−41.9% | |
| 3 | RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 73 on average | 83/400 | ▼−2−1.9% | |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average | 9/400 | ▼−24−72.3% | |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average | 35/75 | ▲+3+9.7% | |
| 6 | [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average | 6/200 | ▲+5+350.0% |
Quick answers
from the figures on this pageServer Rules
How is Tiny Island configured in terms of rules and settings?
No gather rate appears in the name of Tiny Island. Up to 8 players per group, which is the game's default. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
Activity
What position does Tiny Island hold in the server rankings?
In the top 61% of all ranked servers, Tiny Island is #13,187 on player hours over the last seven days.
How many players does Tiny Island have?
At present, Tiny Island is offline; the last sighting was 20 days 16 hours ago.
Wipe Frequency
How often does Tiny Island wipe?
Using the force wipe, Tiny Island's next wipe is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 39 days 4 hours ago the current world was created. The tags state monthly wipes.
Server Overview
What is the location of Tiny Island?
No region is published by Tiny Island. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 172.93.100.226:28015.
What Rust version is Tiny Island running?
Rust network protocol 2633 and build 162929 on Windows is what Tiny Island runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Tiny Island?
Tiny Island is down. The last time we saw it was 20 days 16 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 23 September 2026.
Server Tags
What is the meaning of the tags on Tiny Island?
Published by Tiny Island for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^t (Tutorial on): Facepunch's tutorial is offered for new players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Tiny Island?
These Rust Analytics lists include Tiny Island: Rust tutorial servers, by population, Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Joining the Server
How can I connect to Tiny Island?
The console route: start Rust, press F1, enter client.connect 172.93.100.226:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,^e,^d,^t,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Wipe schedule
^m
Gameplay
^e
^d
^t
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.