Rust Test 4
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,962 top 71%
- Rank · 7d ago
- #16,921 ▲959 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 123456789
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 47/300 | ▲+33+241.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 46/225 | ▲+5+12.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 8/1000 | ▼−8−49.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 4/1000 | ▼−1−23.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 23/700 | ▪+0+0.4% |
Quick answers
from the figures on this pageMap and Rules
How is Rust Test 4 configured in terms of rules and settings?
The name of Rust Test 4 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rust Test 4?
Rust Test 4 uses a procedural map of size 3,500 with seed 123456789, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What position does Rust Test 4 hold in the server rankings?
In the top 71% of all ranked servers, Rust Test 4 is #15,962 on player hours over the last seven days.
How full is Rust Test 4?
Right now, Rust Test 4 is offline; the last sighting was 9 days 7 hours ago.
Wipe Frequency
How often does Rust Test 4 wipe?
The record holds too few of Rust Test 4's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 9 days 18 hours old.
Server Info
What is the server location for Rust Test 4?
No region is published by Rust Test 4. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 172.96.160.200:7820.
What Rust version is Rust Test 4 running?
Rust network protocol 2634 and build 166652 on Linux is what Rust Test 4 runs. The protocol has to match for you to join, and Steam applies that update.
Is Rust Test 4 up, and how consistent is its uptime?
Rust Test 4 is down. The last time we saw it was 9 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 5 October 2026.
Tags & Filters
How should you interpret the tags on Rust Test 4?
Published by Rust Test 4 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Rust Test 4 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Rust Test 4: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Rust Test 4?
Type client.connect 172.96.160.200:7820 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://hypernode.gg/.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.