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RUST ANALYTICS
LIVE44,184PLY11,485SRV
QUOTE 174.176.146.51:28415 Online checked 10m ago

Castaway - Hub - Parkour/Events COD Style Zombies

moddedoxide
Players · last
0/ 30
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,763
top 71%
Rank · 7d ago
#11,543
4220 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Castaway HUB! · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02.557.51001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.5 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:23 UTC12d ago 1 – running 0
Thu 1 Oct, 19:06 UTC FW13d ago 1 – 0.8 days 0
Tue 29 Sep, 13:30 UTC15d ago 3 halved by day 1 2.2 days 1
Sat 26 Sep, 16:42 UTC18d ago 3 held half 2.9 days 0
Mon 21 Sep, 23:46 UTC23d ago 0 – 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average26/300+12+88.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average18/225−3−13.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average5/1000−4−46.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000+3+220.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average12/700+1+9.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Castaway - Hub - Parkour/Events COD Style Zombies?

No gather rate is given in the name of Castaway - Hub - Parkour/Events COD Style Zombies. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Castaway - Hub - Parkour/Events COD Style Zombies?

Castaway - Hub - Parkour/Events COD Style Zombies uses a procedural map of size 1,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Castaway HUB!.

Player Count

Where does Castaway - Hub - Parkour/Events COD Style Zombies sit in the rankings?

For the last seven days, Castaway - Hub - Parkour/Events COD Style Zombies holds rank #15,763 on player hours, in the top 71% of all ranked servers.

What is the population on Castaway - Hub - Parkour/Events COD Style Zombies?

0 of 30 slots on Castaway - Hub - Parkour/Events COD Style Zombies are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

How does Castaway - Hub - Parkour/Events COD Style Zombies handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. If it did not hold, by day 1 the crowd dropped below half.

On what cycle does Castaway - Hub - Parkour/Events COD Style Zombies wipe?

Castaway - Hub - Parkour/Events COD Style Zombies wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 8 hours old.

Server Info

What is the location of Castaway - Hub - Parkour/Events COD Style Zombies?

No region is published by Castaway - Hub - Parkour/Events COD Style Zombies. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 174.176.146.51:28415.

Is Castaway - Hub - Parkour/Events COD Style Zombies performing well?

Server fps over the last 48 hours: 10 on average, 10 at the lowest. The entity count reached 4,928, covering buildings, deployables and all else in the world. Up to 1,035 MB of memory was used. Low fps and growing entities are the source of felt lag.

Castaway - Hub - Parkour/Events COD Style Zombies runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what Castaway - Hub - Parkour/Events COD Style Zombies runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Castaway - Hub - Parkour/Events COD Style Zombies?

Castaway - Hub - Parkour/Events COD Style Zombies is up. It is taking players now. The reported uptime puts its last restart at about 18 hours ago. 86% is its uptime for the last 7 full days, 144 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on Castaway - Hub - Parkour/Events COD Style Zombies?

These tags are published by Castaway - Hub - Parkour/Events COD Style Zombies and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Castaway - Hub - Parkour/Events COD Style Zombies appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Castaway - Hub - Parkour/Events COD Style Zombies: Modded Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Castaway - Hub - Parkour/Events COD Style Zombies?

Type client.connect 174.176.146.51:28415 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players Slot count: 30.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.