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RUST ANALYTICS
LIVE92,436PLY11,633SRV
QUOTE 174.57.83.70:28015 Online checked 11m ago

[US] Helix 2x Rust Staging | Vanilla | Weekly

2x moddedoxide
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,863
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
4000
Helix Better FPS Map | x2 · seed 1337
First seen
16 Oct 2026
no hostname published

Players

AveragePeak
0123408:0009:0010:0011:0012:00

Hourly average and peak, UTC.

Server performance

05010015020008:0009:0010:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 130 on average45/200−10−18.8%
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 112 on average43/100−25−36.9%
3[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 95 on average0/150+0
4[US] Stevious 2x Mondays | Vanilla | 10/12NA · groups of 12+ · 2x · weekly · 89 on average5/200−9−63.2%
5[US] AshRust 2x Monthly Max 5 | No BP Wipes #2NA · groups of 15+ · 2x · monthly · 77 on average11/100−19−63.1%
6[US] Stevious 2x Main | Vanilla | 10/15NA · groups of 12+ · 2x · weekly · 76 on average63/200+58+1045.5%

Quick answers

from the figures on this page

Map and Rules

How is [US] Helix 2x Rust Staging | Vanilla | Weekly configured in terms of rules and settings?

A gather rate of 2x appears in the name of [US] Helix 2x Rust Staging | Vanilla | Weekly. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on [US] Helix 2x Rust Staging | Vanilla | Weekly?

A custom map of size 4,000 runs on [US] Helix 2x Rust Staging | Vanilla | Weekly; the file is published for download on this page.

Population

What position does [US] Helix 2x Rust Staging | Vanilla | Weekly hold in the server rankings?

In the top 72% of all ranked servers, [US] Helix 2x Rust Staging | Vanilla | Weekly is #15,863 on player hours over the last seven days.

How many players does [US] Helix 2x Rust Staging | Vanilla | Weekly have?

0 of 10 slots on [US] Helix 2x Rust Staging | Vanilla | Weekly are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe?

The record holds too few of [US] Helix 2x Rust Staging | Vanilla | Weekly's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 16 days 20 hours old.

Server Overview

What is the location of [US] Helix 2x Rust Staging | Vanilla | Weekly?

No region tag is published by [US] Helix 2x Rust Staging | Vanilla | Weekly, though its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 174.57.83.70:28015.

How is the performance on [US] Helix 2x Rust Staging | Vanilla | Weekly?

The last 48 hours average 108 server fps, the low being 89. 89,406 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 5,366 MB. Low fps and growing entities are the source of felt lag.

[US] Helix 2x Rust Staging | Vanilla | Weekly is on which Rust version?

The build is Rust network protocol 2634 and build 166235 on Windows, running on [US] Helix 2x Rust Staging | Vanilla | Weekly. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [US] Helix 2x Rust Staging | Vanilla | Weekly?

Online at this moment: [US] Helix 2x Rust Staging | Vanilla | Weekly. Its own uptime figure dates the last restart to roughly 16 days 13 hours ago. 16 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [US] Helix 2x Rust Staging | Vanilla | Weekly?

These tags are published by [US] Helix 2x Rust Staging | Vanilla | Weekly and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166235 (Build): It runs build 166235; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; rustmaps (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly show up in Rust Analytics lists and filters?

These Rust Analytics lists include [US] Helix 2x Rust Staging | Vanilla | Weekly: 2x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How to Join

What steps do I take to join [US] Helix 2x Rust Staging | Vanilla | Weekly?

The console route: start Rust, press F1, enter client.connect 174.57.83.70:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166235
Build It runs build 166235.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Other

rustmaps
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.