rust-server
Key statistics
the figures behind the quote- Players now
- 2/ 5 40% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #11,734 no region published
- Rank · 7d ago
- #7,820 ▼3914 places down
- Last wipe
- 37d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 51/300 | ▲+15+40.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 87/245 | ▲+45+106.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−3.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 40/1000 | ▼−13−24.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 11/1000 | ▼−10−47.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 57/700 | ▼−38−39.9% |
Quick answers
from the figures on this pageServer Rules
How is rust-server configured in terms of rules and settings?
No gather rate is given in the name of rust-server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on rust-server?
rust-server uses a procedural map, which the game generates.
Activity
What is the rank of rust-server?
For the last seven days, rust-server holds rank #11,734 on player hours, in the top – of all ranked servers.
How full is rust-server?
At present, rust-server is offline; the last sighting was 23 days 5 hours ago.
Wipe Schedule
On what cycle does rust-server wipe?
No rhythm can be told for rust-server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 37 days 2 hours old.
Server Info
What is the location of rust-server?
No region is published by rust-server. Rust Analytics reports the location a server claims, not the machine's actual location. 176.0.217.203:28015 is its address.
rust-server runs which version of Rust?
Rust network protocol 2633 and build 163207 on Windows is what rust-server runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is rust-server up, and how consistent is its uptime?
No response from rust-server. It was last seen 23 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.
Tags and Rankings
How should you interpret the tags on rust-server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which rust-server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does rust-server show up in Rust Analytics lists and filters?
On Rust Analytics, rust-server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
How can I connect to rust-server?
Type client.connect 176.0.217.203:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y
Game
gmrust
mp5
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.