My Local Test Server [No EAC]
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,710 top 65%
- Rank · 7d ago
- #14,273 ▼437 places down
- Last wipe
- 35d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 167/200 | ▼−5−3.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 106/200 | ▲+4+4.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 419/450 | ▲+22+5.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 137/200 | ▲+46+51.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▲+4+16.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 115/150 | ▲+28+32.3% |
Quick answers
from the figures on this pageRules & Settings
How is My Local Test Server [No EAC] configured in terms of rules and settings?
No gather rate is given in the name of My Local Test Server [No EAC]. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is not active.
Which map is played on My Local Test Server [No EAC]?
The game generates the procedural map on My Local Test Server [No EAC].
Player Count
What is the rank of My Local Test Server [No EAC]?
In the top 65% of all ranked servers, My Local Test Server [No EAC] is #14,710 on player hours over the last seven days.
How many players does My Local Test Server [No EAC] have?
At present, My Local Test Server [No EAC] is offline; the last sighting was 18 days 15 hours ago.
Wipe Schedule
When does My Local Test Server [No EAC] schedule its wipes?
There are too few wipes on record for My Local Test Server [No EAC] to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 35 days 9 hours.
Server Info
What is the server location for My Local Test Server [No EAC]?
No region is published by My Local Test Server [No EAC]. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 176.0.56.177:28015.
My Local Test Server [No EAC] is on which Rust version?
The version in use at My Local Test Server [No EAC]: Rust network protocol 2633 and build 163407, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is My Local Test Server [No EAC] and is it currently online?
No response from My Local Test Server [No EAC]. It was last seen 18 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on My Local Test Server [No EAC]?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163407 (Build): It runs build 163407; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which My Local Test Server [No EAC] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
My Local Test Server [No EAC] appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature My Local Test Server [No EAC]: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join My Local Test Server [No EAC]?
Type client.connect 176.0.56.177:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8
Game
gmrust
mp10
ts8
v2633
cs163407
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.