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RUST ANALYTICS
LIVE44,948PLY11,563SRV
QUOTE 176.102.222.35:28015 Offline checked 20d ago

ServerName

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,755
top 68%
Rank · 7d ago
#15,154
399 places up
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average163/225−9−5.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average119/200+17+16.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average416/425+19+4.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average141/200+50+55.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−3−11.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average119/175+32+36.9%

Quick answers

from the figures on this page

Map and Rules

How is ServerName configured in terms of rules and settings?

The name of ServerName carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on ServerName?

A procedural map runs on ServerName, created by the game.

Population

Where does ServerName sit in the rankings?

For the last seven days, ServerName holds rank #14,755 on player hours, in the top 68% of all ranked servers.

How full is ServerName?

Right now, ServerName is offline; the last sighting was 20 days 6 hours ago.

Wipe Schedule

When does ServerName schedule its wipes?

The record holds too few of ServerName's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 45 days 22 hours old.

Server Overview

What is the location of ServerName?

For ServerName, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 176.102.222.35:28015 is its address.

ServerName is on which Rust version?

The build is Rust network protocol 2633 and build 165485 on Windows, running on ServerName. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of ServerName?

Offline at this moment: ServerName. Last seen 20 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Tags and Rankings

What is the meaning of the tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165485 (Build): Build 165485; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

ServerName appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to ServerName?

The console route: start Rust, press F1, enter client.connect 176.102.222.35:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165485,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165485
Build Build 165485.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.