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RUST ANALYTICS
LIVE32,650PLY11,447SRV
QUOTE 176.113.247.141:28015 Offline checked 24d ago

TEST

moddedoxide
Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,272
no region published
Rank · 7d ago
#11,517
1755 places down
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average43/300−10−19.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.6%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average5/1000−10−65.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average0/1000−6−100.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average12/700−2−15.3%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average2/200−1−29.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on TEST?

The name of TEST carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on TEST?

A procedural map runs on TEST, created by the game.

Population

What position does TEST hold in the server rankings?

For the last seven days, TEST holds rank #13,272 on player hours, in the top – of all ranked servers.

How many players does TEST have?

At present, TEST is offline; the last sighting was 24 days 17 hours ago.

Wipe Frequency

How often does TEST wipe?

No rhythm can be told for TEST yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 38 days 18 hours ago the current world was created.

Server Info

What is the location of TEST?

There is no region published for TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 176.113.247.141:28015 is its address.

TEST is on which Rust version?

Rust network protocol 2633 and build 163207 on Windows is what TEST runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of TEST?

TEST is down. The last time we saw it was 24 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on TEST?

These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Build 163207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature TEST?

These Rust Analytics lists include TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What steps do I take to join TEST?

The console route: start Rust, press F1, enter client.connect 176.113.247.141:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163207
Build Build 163207.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.