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RUST ANALYTICS
LIVE46,402PLY11,573SRV
QUOTE 176.116.178.217:28015 Offline checked 6d ago

ror

Players · last
1/ 1
n/a24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#12,752
top 57%
Rank · 7d ago
#13,311
559 places up
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average175/225+3+1.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average122/200+20+19.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average419/425+22+5.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average145/200+54+60.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average25/250−1−3.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average131/175+44+50.7%

Quick answers

from the figures on this page

Map and Rules

How is ror configured in terms of rules and settings?

No gather rate is given in the name of ror. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on ror?

A procedural map runs on ror, created by the game.

Player Count

Where does ror sit in the rankings?

For the last seven days, ror holds rank #12,752 on player hours, in the top 57% of all ranked servers.

How many players does ror have?

Right now, ror is offline; the last sighting was 6 days 13 hours ago. Average players over seven days: 1; peak: 1.

Wipe Frequency

When does ror schedule its wipes?

No rhythm can be told for ror yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 6 days 15 hours old.

Server Details

What is the server location for ror?

There is no region published for ror. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 176.116.178.217:28015.

ror runs which version of Rust?

The version in use at ror: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is ror and is it currently online?

Offline at this moment: ror. Last seen 6 days 13 hours ago. 0% is its uptime for the last 6 full days, 0 of 144 hours. First sighting by Rust Analytics: 7 October 2026.

Tags and Rankings

What is the meaning of the tags on ror?

These tags are published by ror and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature ror?

The following Rust Analytics lists feature ror: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join ror?

The console route: start Rust, press F1, enter client.connect 176.116.178.217:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.