Server_217_DevBlog
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,666 top 71%
- Rank · 7d ago
- #15,837 ▲171 places up
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Barren
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 28/300 | ▲+14+103.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 25/225 | ▲+4+19.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+2.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 6/1000 | ▼−3−35.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▲+5+380.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 12/700 | ▲+1+9.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Server_217_DevBlog?
No gather rate appears in the name of Server_217_DevBlog. A group limit is not published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. VAC is not active.
Activity
What is the rank of Server_217_DevBlog?
For the last seven days, Server_217_DevBlog holds rank #15,666 on player hours, in the top 71% of all ranked servers.
What is the population on Server_217_DevBlog?
Right now, Server_217_DevBlog is offline; the last sighting was 20 days 12 hours ago.
Wipe Cycle
When does Server_217_DevBlog schedule its wipes?
The record holds too few of Server_217_DevBlog's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 25 days 12 hours old.
Server Overview
Where can Server_217_DevBlog be found?
No region is published by Server_217_DevBlog. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 176.119.169.195:28015.
What Rust version is Server_217_DevBlog running?
The version in use at Server_217_DevBlog: Rust network protocol 2183, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Server_217_DevBlog?
Server_217_DevBlog is down. The last time we saw it was 20 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.
Server Tags
What is the meaning of the tags on Server_217_DevBlog?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; v2183 (Protocol): Protocol 2183: matching game versions are required to join; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Categorised as Modded: plugins or settings alter gameplay; h5e7466bf (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin, which Server_217_DevBlog publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Server_217_DevBlog appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Server_217_DevBlog matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
Joining the Server
What is the process to join Server_217_DevBlog?
The console route: start Rust, press F1, enter client.connect 176.119.169.195:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2183
Mods and access
oxide
modded
Other
h5e7466bf
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.