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RUST ANALYTICS
LIVE46,822PLY11,533SRV
QUOTE 176.119.169.195:28015 Offline checked 20d ago

Server_217_DevBlog

modded
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,666
top 71%
Rank · 7d ago
#15,837
171 places up
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Barren
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average28/300+14+103.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average25/225+4+19.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average6/1000−3−35.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000+5+380.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average12/700+1+9.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Server_217_DevBlog?

No gather rate appears in the name of Server_217_DevBlog. A group limit is not published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. VAC is not active.

Activity

What is the rank of Server_217_DevBlog?

For the last seven days, Server_217_DevBlog holds rank #15,666 on player hours, in the top 71% of all ranked servers.

What is the population on Server_217_DevBlog?

Right now, Server_217_DevBlog is offline; the last sighting was 20 days 12 hours ago.

Wipe Cycle

When does Server_217_DevBlog schedule its wipes?

The record holds too few of Server_217_DevBlog's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 25 days 12 hours old.

Server Overview

Where can Server_217_DevBlog be found?

No region is published by Server_217_DevBlog. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 176.119.169.195:28015.

What Rust version is Server_217_DevBlog running?

The version in use at Server_217_DevBlog: Rust network protocol 2183, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Server_217_DevBlog?

Server_217_DevBlog is down. The last time we saw it was 20 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.

Server Tags

What is the meaning of the tags on Server_217_DevBlog?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; v2183 (Protocol): Protocol 2183: matching game versions are required to join; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Categorised as Modded: plugins or settings alter gameplay; h5e7466bf (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin, which Server_217_DevBlog publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Server_217_DevBlog appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Server_217_DevBlog matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

Joining the Server

What is the process to join Server_217_DevBlog?

The console route: start Rust, press F1, enter client.connect 176.119.169.195:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
v2183
Protocol Protocol 2183: matching game versions are required to join.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded Categorised as Modded: plugins or settings alter gameplay.

Other

h5e7466bf
Custom tag A non-standard tag, added by the owner or through a plugin.
stok
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.