TEST Server
Key statistics
the figures behind the quote- Players now
- 1/ 150 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,705 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 22/300 | ▲+8+59.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 16/225 | ▼−4−20.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+2+1.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 4/1000 | ▼−1−17.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 2/1000 | ▲+2 | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 11/700 | ▲+3+45.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on TEST Server?
No gather rate is given in the name of TEST Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Player Count
Where does TEST Server sit in the rankings?
In the top 62% of all ranked servers, TEST Server is #13,705 on player hours over the last seven days.
What is the population on TEST Server?
Right now, TEST Server is offline; the last sighting was 5 days 10 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Schedule
On what cycle does TEST Server wipe?
No rhythm can be told for TEST Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 days 12 hours old.
Server Info
What is the location of TEST Server?
There is no region published for TEST Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 176.123.182.230:28015.
TEST Server runs which version of Rust?
The build is Rust network protocol 2634 and build 166586 on Windows, running on TEST Server. The protocol has to match for you to join, and Steam applies that update.
Is TEST Server up, and how consistent is its uptime?
Offline at this moment: TEST Server. Last seen 5 days 10 hours ago. The last 5 full days give 0% uptime, 0 hours on out of 120. 9 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on TEST Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which TEST Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
TEST Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, TEST Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join TEST Server?
Type client.connect 176.123.182.230:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.