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RUST ANALYTICS
LIVE83,846PLY11,714SRV
QUOTE 176.57.135.31:28300 Offline checked 17d ago

learning to play pve

moddedoxidepremium
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,915
top 72%
Rank · 7d ago
#15,887
1028 places down
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Procedural Map · seed 17487180
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average192/300+13+7.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average196/225−14−6.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−82−66.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−29−78.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average76/700−39−33.8%

Quick answers

from the figures on this page

Server Rules

How is learning to play pve configured in terms of rules and settings?

No gather rate is given in the name of learning to play pve. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. Joining needs premium status. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on learning to play pve?

learning to play pve uses a procedural map of size 5,000 with seed 17487180, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does learning to play pve sit in the rankings?

For the last seven days, learning to play pve holds rank #16,915 on player hours, in the top 72% of all ranked servers.

How full is learning to play pve?

Right now, learning to play pve is offline; the last sighting was 17 days 12 hours ago.

Wipe Frequency

When does learning to play pve schedule its wipes?

There are too few wipes on record for learning to play pve to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 38 days 14 hours old.

Server Details

What is the server location for learning to play pve?

For learning to play pve, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 176.57.135.31:28300 is its address.

learning to play pve runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on learning to play pve. Joining requires the same protocol on your game, which Steam updates.

Is learning to play pve up, and how consistent is its uptime?

No response from learning to play pve. It was last seen 17 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on learning to play pve?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^q (Premium): Joining needs premium status; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which learning to play pve publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does learning to play pve show up in Rust Analytics lists and filters?

These Rust Analytics lists include learning to play pve: Rust servers for new players and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to learning to play pve?

Type client.connect 176.57.135.31:28300 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Joining needs premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,^q,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^q
Premium Joining needs premium status.
^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.