Rust Oxide Dev - Local
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,083 top 50%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 30/300 | ▼−24−43.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 0/245 | ▼−43−100.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 6/1000 | ▼−10−61.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−6−86.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 10/700 | ▼−34−77.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust Oxide Dev - Local?
No gather rate is given in the name of Rust Oxide Dev - Local. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rust Oxide Dev - Local?
A procedural map runs on Rust Oxide Dev - Local, created by the game.
Activity
What is the rank of Rust Oxide Dev - Local?
For the last seven days, Rust Oxide Dev - Local holds rank #11,083 on player hours, in the top 50% of all ranked servers.
How full is Rust Oxide Dev - Local?
Right now, Rust Oxide Dev - Local is offline; the last sighting was 2 days 20 hours ago. Average players over seven days: 1; peak: 1.
Wipe Frequency
How often does Rust Oxide Dev - Local wipe?
There are too few wipes on record for Rust Oxide Dev - Local to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 6 days 16 hours.
Server Details
What is the server location for Rust Oxide Dev - Local?
For Rust Oxide Dev - Local, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 176.60.53.18:28115.
Rust Oxide Dev - Local is on which Rust version?
Rust network protocol 2634 and build 167398 on Windows is what Rust Oxide Dev - Local runs. The protocol has to match for you to join, and Steam applies that update.
Is Rust Oxide Dev - Local up, and how consistent is its uptime?
Offline at this moment: Rust Oxide Dev - Local. Last seen 2 days 20 hours ago. 3% is its uptime for the last 3 full days, 2 of 72 hours. First sighting by Rust Analytics: 10 October 2026.
Tags and Rankings
What is the meaning of the tags on Rust Oxide Dev - Local?
These tags are published by Rust Oxide Dev - Local and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Rust Oxide Dev - Local appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Rust Oxide Dev - Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to Rust Oxide Dev - Local?
The console route: start Rust, press F1, enter client.connect 176.60.53.18:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.