Test_123 | Vanilla
Key statistics
the figures behind the quote- Players now
- 1/ 30 3% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,490 top 60%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:04 UTC3h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 182/225 | ▼−2−1.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 131/200 | ▲+17+14.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 414/425 | ▼−1−0.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 147/200 | ▲+42+39.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▲+2+5.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 130/175 | ▲+34+34.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Test_123 | Vanilla?
The name of Test_123 | Vanilla carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Test_123 | Vanilla?
The game generates the procedural map on Test_123 | Vanilla.
Activity
What is the rank of Test_123 | Vanilla?
For the last seven days, Test_123 | Vanilla holds rank #13,490 on player hours, in the top 60% of all ranked servers.
How full is Test_123 | Vanilla?
Right now, Test_123 | Vanilla is offline; the last sighting was 3 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 0 players.
Wipe Cycle
How often does Test_123 | Vanilla wipe?
There are too few wipes on record for Test_123 | Vanilla to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 3 hours ago the current world was created.
Server Details
Where can Test_123 | Vanilla be found?
For Test_123 | Vanilla, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 176.63.19.244:28015 is its address.
What Rust version is Test_123 | Vanilla running?
The version in use at Test_123 | Vanilla: Rust network protocol 2634 and build 167398, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Test_123 | Vanilla and is it currently online?
No response from Test_123 | Vanilla. It was last seen 3 hours ago. 2 full days have passed with 2% uptime, 1 of 48 hours. 11 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Test_123 | Vanilla?
Published by Test_123 | Vanilla for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): It holds 30 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Test_123 | Vanilla?
On Rust Analytics, Test_123 | Vanilla matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
How can I connect to Test_123 | Vanilla?
Type client.connect 176.63.19.244:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp30
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.