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RUST ANALYTICS
LIVE37,522PLY11,497SRV
QUOTE 176.64.58.146:28015 Offline checked 29d ago

Survival

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,890
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average167/200+13+8.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average85/200−2−2.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average399/425+71+21.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average88/200+5+6.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average22/250−8−25.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average87/125+7+9.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Survival?

No gather rate is given in the name of Survival. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Survival?

Survival uses a procedural map, which the game generates.

Player Count

What is the rank of Survival?

In the top – of all ranked servers, Survival is #12,890 on player hours over the last seven days.

How full is Survival?

Right now, Survival is offline; the last sighting was 29 days 13 hours ago.

Wipe Schedule

How often does Survival wipe?

The record holds too few of Survival's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 29 days 19 hours.

Server Overview

What is the location of Survival?

There is no region published for Survival. Rust Analytics reports the location a server claims, not the machine's actual location. 176.64.58.146:28015 is its address.

Survival runs which version of Rust?

The build is Rust network protocol 2633 and build 162929 on Windows, running on Survival. Joining requires the same protocol on your game, which Steam updates.

How reliable is Survival and is it currently online?

Offline at this moment: Survival. Last seen 29 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 14 September 2026.

Tags & Filters

What is the meaning of the tags on Survival?

Published by Survival for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Survival?

The following Rust Analytics lists feature Survival: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Survival?

The console route: start Rust, press F1, enter client.connect 176.64.58.146:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs162929
Build Game build: 162929.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.