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RUST ANALYTICS
LIVE37,947PLY11,525SRV
QUOTE 176.65.114.78:28015 Offline checked 20d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,240
top 58%
Rank · 7d ago
#13,320
80 places up
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average164/200+10+6.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average87/200+0−0.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average394/450+66+20.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average90/200+7+8.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−7−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average94/150+14+17.7%

Quick answers

from the figures on this page

Rules & Settings

How is My Server Name configured in terms of rules and settings?

No gather rate is given in the name of My Server Name. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Server Name?

My Server Name uses a procedural map, which the game generates.

Player Count

Where does My Server Name sit in the rankings?

For the last seven days, My Server Name holds rank #13,240 on player hours, in the top 58% of all ranked servers.

How full is My Server Name?

At present, My Server Name is offline; the last sighting was 20 days 21 hours ago.

Wipe Schedule

On what cycle does My Server Name wipe?

No rhythm can be told for My Server Name yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 21 days 10 hours.

Server Overview

What is the server location for My Server Name?

For My Server Name, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 176.65.114.78:28015 is its address.

My Server Name runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on My Server Name. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of My Server Name?

My Server Name is down. The last time we saw it was 20 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 23 September 2026.

Server Tags

How should you interpret the tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Server Name show up in Rust Analytics lists and filters?

On Rust Analytics, My Server Name matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to My Server Name?

The console route: start Rust, press F1, enter client.connect 176.65.114.78:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.