Toddy Dev Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,468 top 34%
- Rank · 7d ago
- #15,970 ▲8502 places up
- Last wipe
- resets 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 15 player hours, last seven days
- Map
- – Custom Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:01 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 05:09 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 23:38 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 18:58 UTC2d ago | – | – | – | 1 |
| Mon 12 Oct, 18:34 UTC2d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 48/100 | ▪+0+0.9% | |
| 2 | Buttered Cat | Wandering Tradergroups of 8+ · 1 on average | 1/10 | ▼−1−44.4% | |
| 3 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 4 | Name of Server as Shown on the Client Server Listgroups of 8+ · 1 on average | 2/10 | ▲+2 | |
| 5 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 160 on average | 178/500 | ▲+114+177.4% | |
| 6 | Vital Rust - EU MonthlyEU · no group limit · 83 on average | 82/100 | ▼−4−4.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Toddy Dev Server?
The name of Toddy Dev Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.
Player Count
What position does Toddy Dev Server hold in the server rankings?
In the top 34% of all ranked servers, Toddy Dev Server is #7,468 on player hours over the last seven days.
How full is Toddy Dev Server?
0 of 40 slots on Toddy Dev Server are filled right now. The seven-day average is 0 players, with a peak of 1. At 23:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
On what cycle does Toddy Dev Server wipe?
No wipe schedule exists for Toddy Dev Server: it makes a new world every few hours. Those resets are not wipes.
Server Overview
What is the server location for Toddy Dev Server?
There is no region published for Toddy Dev Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 177.133.139.81:28015.
Toddy Dev Server is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Toddy Dev Server. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Toddy Dev Server?
The server is live: Toddy Dev Server is online. 84% is its uptime for the last 6 full days, 121 of 144 hours. First sighting by Rust Analytics: 8 October 2026.
Tags and Rankings
What is the meaning of the tags on Toddy Dev Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which Toddy Dev Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Toddy Dev Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Toddy Dev Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Toddy Dev Server?
Type client.connect 177.133.139.81:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.