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RUST ANALYTICS
LIVE48,799PLY11,599SRV
QUOTE 178.167.40.77:28015 Offline checked 1d ago

ServerName

Players · last
1/ 5
n/a24h
20% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,774
top 62%
Rank · 7d ago
#15,065
1291 places up
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75115:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep3 Oct6 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
15.8 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepThu 10 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 09:08 UTC17d ago 1 – running 1
Thu 10 Sep, 14:12 UTC33d ago – – 15.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average204/225+20+10.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average159/225+45+39.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average400/400−15−3.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average162/200+57+53.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+2+5.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average134/225+38+38.9%

Quick answers

from the figures on this page

Map and Rules

How is ServerName configured in terms of rules and settings?

No gather rate is given in the name of ServerName. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on ServerName?

ServerName uses a procedural map, which the game generates.

Activity

What is the rank of ServerName?

For the last seven days, ServerName holds rank #13,774 on player hours, in the top 62% of all ranked servers.

What is the population on ServerName?

Right now, ServerName is offline; the last sighting was 31 hours ago. The seven-day average is 0 players, with a peak of 1. At 16:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

How does ServerName handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

On what cycle does ServerName wipe?

No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 17 days 15 hours.

Server Details

Where can ServerName be found?

There is no region published for ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 178.167.40.77:28015.

What Rust version is ServerName running?

The version in use at ServerName: Rust network protocol 2635 and build 167648, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is ServerName up, and how consistent is its uptime?

ServerName is down. The last time we saw it was 31 hours ago. 1% is its uptime for the last 7 full days, 2 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167648 (Build): It runs build 167648; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature ServerName?

The following Rust Analytics lists feature ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to ServerName?

The console route: start Rust, press F1, enter client.connect 178.167.40.77:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs167648,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs167648
Build It runs build 167648.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.