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RUST ANALYTICS
LIVE32,640PLY11,438SRV
QUOTE 178.170.253.50:28015 Offline checked 9h ago

Core Community | Island Build & Symmetry

moddedoxide
Players · last
0/ 50
−1−100.0%24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 1
Rank
#8,323
top 38%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
10
player hours, last seven days
Map
–
Custom Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75101:0003:0005:0007:0009:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct15 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average42/999−12−22.5%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average112/999+49+77.5%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average73/150−17−18.5%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average43/100−19−31.1%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 27 on average8/100−4−30.4%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average12/100+3+37.1%

Quick answers

from the figures on this page

Rules & Settings

How is Core Community | Island Build & Symmetry configured in terms of rules and settings?

No gather rate appears in the name of Core Community | Island Build & Symmetry. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

Player Count

Where does Core Community | Island Build & Symmetry sit in the rankings?

In the top 38% of all ranked servers, Core Community | Island Build & Symmetry is #8,323 on player hours over the last seven days.

How full is Core Community | Island Build & Symmetry?

Right now, Core Community | Island Build & Symmetry is offline; the last sighting was 9 hours ago. Average players over seven days: 1; peak: 1. At 01:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

On what cycle does Core Community | Island Build & Symmetry wipe?

The record holds too few of Core Community | Island Build & Symmetry's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 2 days 10 hours ago the current world was created.

Server Overview

What is the location of Core Community | Island Build & Symmetry?

For Core Community | Island Build & Symmetry, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 178.170.253.50:28015 is its address.

What Rust version is Core Community | Island Build & Symmetry running?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Core Community | Island Build & Symmetry. Joining requires the same protocol on your game, which Steam updates.

How reliable is Core Community | Island Build & Symmetry and is it currently online?

No response from Core Community | Island Build & Symmetry. It was last seen 9 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Core Community | Island Build & Symmetry?

Published by Core Community | Island Build & Symmetry for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Core Community | Island Build & Symmetry appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Core Community | Island Build & Symmetry: Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

How can I connect to Core Community | Island Build & Symmetry?

The console route: start Rust, press F1, enter client.connect 178.170.253.50:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.