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RUST ANALYTICS
LIVE44,708PLY11,551SRV
QUOTE 178.176.216.13:28015 Offline checked 25d ago

┬лMy

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,238
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average161/225−11−6.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average118/200+16+15.9%
3Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average142/200+51+56.8%
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250+0+0.6%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average120/175+33+38.1%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 274 on average79/300−5−5.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ┬лMy?

No gather rate is given in the name of ┬лMy. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on ┬лMy?

┬лMy uses a procedural map, which the game generates.

Activity

What is the rank of ┬лMy?

In the top – of all ranked servers, ┬лMy is #13,238 on player hours over the last seven days.

How many players does ┬лMy have?

Right now, ┬лMy is offline; the last sighting was 25 days 11 hours ago.

Wipe Cycle

How often does ┬лMy wipe?

No rhythm can be told for ┬лMy yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 33 days 11 hours ago the current world was created.

Server Overview

What is the server location for ┬лMy?

No region tag is published by ┬лMy, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 178.176.216.13:28015 is its address.

┬лMy runs which version of Rust?

Rust network protocol 2633 and build 163794 on Windows is what ┬лMy runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is ┬лMy and is it currently online?

┬лMy is down. The last time we saw it was 25 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 18 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on ┬лMy?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which ┬лMy publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature ┬лMy?

These Rust Analytics lists include ┬лMy: Rust servers: Europe and Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join ┬лMy?

The console route: start Rust, press F1, enter client.connect 178.176.216.13:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.