nameserver
Key statistics
the figures behind the quote- Players now
- 2/ 15 13% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,149 top 58%
- Rank · 7d ago
- #12,589 ▼560 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetThe first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC11d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 172/200 | ▲+18+11.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 85/200 | ▼−2−2.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 384/425 | ▲+56+17.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 95/200 | ▲+12+14.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 21/250 | ▼−9−29.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 92/125 | ▲+12+15.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on nameserver?
No gather rate is given in the name of nameserver. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on nameserver?
The game generates the procedural map on nameserver.
Player Count
Where does nameserver sit in the rankings?
In the top 58% of all ranked servers, nameserver is #13,149 on player hours over the last seven days.
How many players does nameserver have?
At present, nameserver is offline; the last sighting was 8 days 7 hours ago.
Wipe Cycle
When does nameserver schedule its wipes?
No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 21 hours.
Server Info
What is the server location for nameserver?
For nameserver, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 178.177.239.101:28015.
What Rust version is nameserver running?
Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of nameserver?
Offline at this moment: nameserver. Last seen 8 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 30 September 2026.
Tags & Filters
How should you interpret the tags on nameserver?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does nameserver show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join nameserver?
Type client.connect 178.177.239.101:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp15
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.