Back Soon
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,326 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Gasoline (by Gruber)
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 136/2000 | ▼−31−18.6% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 201 on average | 63/2000 | ▼−27−30.3% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average | 62/200 | ▼−6−8.5% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average | 26/100 | ▼−54−67.5% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 28/200 | ▲+5+20.9% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average | 89/100 | ▼−8−7.8% |
Quick answers
from the figures on this pageRules & Settings
How is Back Soon configured in terms of rules and settings?
No gather rate appears in the name of Back Soon. The default group size of 8 players applies here. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
Activity
What position does Back Soon hold in the server rankings?
In the top – of all ranked servers, Back Soon is #13,326 on player hours over the last seven days.
How many players does Back Soon have?
Right now, Back Soon is offline; the last sighting was 25 days 8 hours ago.
Wipe Cycle
When does Back Soon schedule its wipes?
No rhythm can be told for Back Soon yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 25 days 11 hours.
Server Info
Where can Back Soon be found?
For Back Soon, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 178.230.27.196:28015.
Back Soon is on which Rust version?
Rust network protocol 2633 and build 164530 on Windows is what Back Soon runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Back Soon?
No response from Back Soon. It was last seen 25 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 19 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Back Soon?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which Back Soon publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Back Soon?
On Rust Analytics, Back Soon matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What is the process to join Back Soon?
Type client.connect 178.230.27.196:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp500
ts8
v2633
cs164530
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.