Back Soon
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #12,972 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 30d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Gasoline (by Gruber)
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 203 on average | 226/2000 | ▼−43−16.0% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 200 on average | 123/2000 | ▼−4−3.1% | |
| 3 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on average | 26/100 | ▼−54−67.6% | |
| 4 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 55/200 | ▲+7+14.4% | |
| 5 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average | 64/100 | ▲+3+4.2% | |
| 6 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 41/200 | ▼−11−20.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Back Soon?
No gather rate is given in the name of Back Soon. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
Activity
What is the rank of Back Soon?
In the top – of all ranked servers, Back Soon is #12,972 on player hours over the last seven days.
What is the population on Back Soon?
Right now, Back Soon is offline; the last sighting was 30 days 11 hours ago.
Wipe Frequency
When does Back Soon schedule its wipes?
No rhythm can be told for Back Soon yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 30 days 23 hours ago the current world was created.
Server Info
Where can Back Soon be found?
No region is published by Back Soon. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 178.230.38.154:28015 is its address.
What Rust version is Back Soon running?
The build is Rust network protocol 2633 and build 163794 on Windows, running on Back Soon. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Back Soon?
Offline at this moment: Back Soon. Last seen 30 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on Back Soon?
Published by Back Soon for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Back Soon?
The following Rust Analytics lists feature Back Soon: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What steps do I take to join Back Soon?
The console route: start Rust, press F1, enter client.connect 178.230.38.154:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.