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RUST ANALYTICS
LIVE57,793PLY11,660SRV
QUOTE 178.254.6.6:28015 Online checked 11m ago

Private Rust Map Lab

moddedoxide
Players · last
0/ ?
+024h
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,876
top 58%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
4250
Custom Map · seed 1337
First seen
11 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0020:00Wiped Mon 12 Oct, 09:39 UTCWIPEWiped Tue 13 Oct, 13:35 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
02040608023:0008:0017:0002:0011:0020:00Wiped Mon 12 Oct, 09:39 UTCWIPEWiped Tue 13 Oct, 13:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:35 UTC8h ago – – running 0
Mon 12 Oct, 09:39 UTC1d ago – – – 0
Sun 11 Oct, 14:53 UTC2d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average40/300+13+50.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average68/245+38+129.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average28/1000−5−14.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−5−40.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average39/700−46−53.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Private Rust Map Lab?

No gather rate is given in the name of Private Rust Map Lab. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

What is the current map on Private Rust Map Lab?

The map on Private Rust Map Lab is procedural, size 4,250, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Population

What is the rank of Private Rust Map Lab?

For the last seven days, Private Rust Map Lab holds rank #12,876 on player hours, in the top 58% of all ranked servers.

How full is Private Rust Map Lab?

The current count for Private Rust Map Lab is 0 players. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.

Wipe Cycle

What happens on wipe day at Private Rust Map Lab?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

How often does Private Rust Map Lab wipe?

There is no next wipe to predict for Private Rust Map Lab, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 8 hours old.

Server Overview

What is the location of Private Rust Map Lab?

For Private Rust Map Lab, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 178.254.6.6:28015 is its address.

What is the performance like on Private Rust Map Lab?

Average server fps for the last 48 hours is 49; the floor was 1. The entity count reached 123,806, covering buildings, deployables and all else in the world. Up to 2,997 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Private Rust Map Lab is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Linux, running on Private Rust Map Lab. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Private Rust Map Lab?

Online at this moment: Private Rust Map Lab. 2 hours ago is when it last restarted, judging by the uptime it reports. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. First sighting by Rust Analytics: 11 October 2026.

Server Tags

How should you interpret the tags on Private Rust Map Lab?

Published by Private Rust Map Lab for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Slot count: 0; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Private Rust Map Lab?

On Rust Analytics, Private Rust Map Lab matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What is the process to join Private Rust Map Lab?

Type client.connect 178.254.6.6:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players Slot count: 0.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.