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RUST ANALYTICS
LIVE47,185PLY11,572SRV
QUOTE 178.45.115.10:28015 Offline checked 28d ago

myserver

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,995
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average182/225−2−1.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average131/200+17+14.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average414/425−1−0.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average147/200+42+39.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+2+5.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average130/175+34+34.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on myserver?

No gather rate appears in the name of myserver. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on myserver?

The game generates the procedural map on myserver.

Population

What is the rank of myserver?

For the last seven days, myserver holds rank #14,995 on player hours, in the top – of all ranked servers.

How many players does myserver have?

At present, myserver is offline; the last sighting was 28 days 13 hours ago.

Wipe Schedule

On what cycle does myserver wipe?

There are too few wipes on record for myserver to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 37 days 17 hours ago the current world was created.

Server Details

What is the location of myserver?

For myserver, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 178.45.115.10:28015.

myserver runs which version of Rust?

The build is Rust network protocol 2633 and build 163794 on Windows, running on myserver. Joining requires the same protocol on your game, which Steam updates.

Is myserver up, and how consistent is its uptime?

Offline at this moment: myserver. Last seen 28 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 15 September 2026.

Server Tags

How should you interpret the tags on myserver?

Published by myserver for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does myserver show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature myserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join myserver?

Type client.connect 178.45.115.10:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.