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RUST ANALYTICS
LIVE54,306PLY11,642SRV
QUOTE 178.46.208.85:28015 Offline checked 30d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,072
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average242/275+40+20.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average234/275+90+62.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average327/350−84−20.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average217/250+98+83.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average40/250+5+12.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average190/275+61+47.3%

Quick answers

from the figures on this page

Map and Rules

How is My Server Name configured in terms of rules and settings?

No gather rate is given in the name of My Server Name. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Server Name?

My Server Name uses a procedural map, which the game generates.

Activity

What is the rank of My Server Name?

In the top – of all ranked servers, My Server Name is #13,072 on player hours over the last seven days.

How full is My Server Name?

At present, My Server Name is offline; the last sighting was 30 days 6 hours ago.

Wipe Schedule

On what cycle does My Server Name wipe?

There are too few wipes on record for My Server Name to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 30 days 14 hours.

Server Info

What is the location of My Server Name?

For My Server Name, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 178.46.208.85:28015.

What Rust version is My Server Name running?

The build is Rust network protocol 2633 and build 163794 on Windows, running on My Server Name. Joining requires the same protocol on your game, which Steam updates.

Is My Server Name up, and how consistent is its uptime?

No response from My Server Name. It was last seen 30 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which My Server Name publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does My Server Name show up in Rust Analytics lists and filters?

On Rust Analytics, My Server Name matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join My Server Name?

Type client.connect 178.46.208.85:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.