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RUST ANALYTICS
LIVE89,706PLY11,797SRV
QUOTE 178.59.30.132:28015 Offline checked 16d ago

eiiiiiiiiiiish

moddedoxide
Players · last
1/ 50
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,558
top 61%
Rank · 7d ago
#4,596
9962 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
2500
Procedural Map · seed 2032300406
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep26 Sep29 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepWed 23 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:24 UTC17d ago 2 – running 1
Wed 23 Sep, 18:33 UTC20d ago 1 – 3 days 2
Mon 21 Sep, 18:15 UTC22d ago 2 held half 2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average146/300+68+88.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average203/245+106+110.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average101/1000−2−2.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average40/1000−4−9.6%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average83/200+6+7.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on eiiiiiiiiiiish?

No gather rate appears in the name of eiiiiiiiiiiish. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on eiiiiiiiiiiish?

The map on eiiiiiiiiiiish is procedural, size 2,500, with seed 2032300406, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does eiiiiiiiiiiish hold in the server rankings?

For the last seven days, eiiiiiiiiiiish holds rank #14,558 on player hours, in the top 61% of all ranked servers.

How many players does eiiiiiiiiiiish have?

Right now, eiiiiiiiiiiish is offline; the last sighting was 16 days 6 hours ago.

Wipe Frequency

What can you expect on wipe day for eiiiiiiiiiiish?

The average peak across its recent wipes is 2 players. 6 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does eiiiiiiiiiiish schedule its wipes?

There is no next wipe to predict for eiiiiiiiiiiish, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 17 days 1 hours old.

Server Info

What is the location of eiiiiiiiiiiish?

No region is published by eiiiiiiiiiiish. Rust Analytics reports the location a server claims, not the machine's actual location. 178.59.30.132:28015 is its address.

eiiiiiiiiiiish runs which version of Rust?

Rust network protocol 2633 and build 164530 on Windows is what eiiiiiiiiiiish runs. The protocol has to match for you to join, and Steam applies that update.

Is eiiiiiiiiiiish up, and how consistent is its uptime?

Offline at this moment: eiiiiiiiiiiish. Last seen 16 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 21 September 2026.

Tags and Rankings

How should you interpret the tags on eiiiiiiiiiiish?

These tags are published by eiiiiiiiiiiish and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature eiiiiiiiiiiish?

The following Rust Analytics lists feature eiiiiiiiiiiish: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to eiiiiiiiiiiish?

The console route: start Rust, press F1, enter client.connect 178.59.30.132:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.