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RUST ANALYTICS
LIVE44,708PLY11,551SRV
QUOTE 178.63.182.108:5641 Offline checked 4h ago

fl1k server

Players · last
1/ 1
+024h
100% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#8,157
top 36%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
11
player hours, last seven days
Map
3000
Procedural Map · seed 21245
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75120:0008:0010:0013:0015:0021:00Wiped Mon 12 Oct, 20:03 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040020:0008:0010:0013:0015:0021:00Wiped Mon 12 Oct, 20:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average161/225−11−6.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average118/200+16+15.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average417/425+20+5.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average142/200+51+56.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250+0+0.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average120/175+33+38.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on fl1k server?

The name of fl1k server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on fl1k server?

fl1k server uses a procedural map of size 3,000 with seed 21245, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of fl1k server?

In the top 36% of all ranked servers, fl1k server is #8,157 on player hours over the last seven days.

How full is fl1k server?

Right now, fl1k server is offline; the last sighting was 4 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 1 players.

Wipe Cycle

How often does fl1k server wipe?

No rhythm can be told for fl1k server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 29 hours old.

Server Details

What is the location of fl1k server?

For fl1k server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 178.63.182.108:5641 is its address.

What is the performance like on fl1k server?

Average server fps for the last 48 hours is 201; the floor was 161. 51,361 entities is the maximum carried: buildings, deployables and everything else. Up to 1,705 MB of memory was used. A climbing entity count plus low fps is the lag players report.

fl1k server is on which Rust version?

The version in use at fl1k server: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is fl1k server up, and how consistent is its uptime?

Offline at this moment: fl1k server. Last seen 4 hours ago. The reported uptime puts its last restart at about 1 hours ago. For the last 1 full day, 12 of 24 hours were live. That is 50% uptime. 12 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on fl1k server?

Published by fl1k server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does fl1k server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature fl1k server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join fl1k server?

The console route: start Rust, press F1, enter client.connect 178.63.182.108:5641. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://legionhosting.net.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.