fl1k server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #8,157 top 36%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 11 player hours, last seven days
- Map
- 3000 Procedural Map · seed 21245
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 161/225 | ▼−11−6.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 118/200 | ▲+16+15.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 417/425 | ▲+20+5.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 142/200 | ▲+51+56.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 26/250 | ▪+0+0.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 120/175 | ▲+33+38.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on fl1k server?
The name of fl1k server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on fl1k server?
fl1k server uses a procedural map of size 3,000 with seed 21245, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What is the rank of fl1k server?
In the top 36% of all ranked servers, fl1k server is #8,157 on player hours over the last seven days.
How full is fl1k server?
Right now, fl1k server is offline; the last sighting was 4 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 1 players.
Wipe Cycle
How often does fl1k server wipe?
No rhythm can be told for fl1k server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 29 hours old.
Server Details
What is the location of fl1k server?
For fl1k server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 178.63.182.108:5641 is its address.
What is the performance like on fl1k server?
Average server fps for the last 48 hours is 201; the floor was 161. 51,361 entities is the maximum carried: buildings, deployables and everything else. Up to 1,705 MB of memory was used. A climbing entity count plus low fps is the lag players report.
fl1k server is on which Rust version?
The version in use at fl1k server: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is fl1k server up, and how consistent is its uptime?
Offline at this moment: fl1k server. Last seen 4 hours ago. The reported uptime puts its last restart at about 1 hours ago. For the last 1 full day, 12 of 24 hours were live. That is 50% uptime. 12 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on fl1k server?
Published by fl1k server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does fl1k server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature fl1k server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join fl1k server?
The console route: start Rust, press F1, enter client.connect 178.63.182.108:5641. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://legionhosting.net.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.