Skip to the page
RUST ANALYTICS
LIVE52,834PLY11,644SRV
QUOTE 178.66.0.10:28015 Offline checked 12d ago

TEST

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,894
top 60%
Rank · 7d ago
#4,029
9865 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
on rhythm
60%
of its recent wipes
wipe-day peak
5
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:09 UTC FW12d ago 5 – running 4
Wed 30 Sep, 19:24 UTC13d ago 5 – 0.9 days 3
Tue 29 Sep, 16:50 UTC14d ago 5 – 1.1 days 0
Mon 28 Sep, 14:23 UTC15d ago 4 – 1.1 days 1
Sun 27 Sep, 13:22 UTC16d ago 5 – 1 days 2
Sat 26 Sep, 05:34 UTC17d ago 5 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average234/275+32+16.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average216/275+72+50.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average336/350−75−18.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average193/250+74+62.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average32/250−3−9.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average177/275+48+37.2%

Quick answers

from the figures on this page

Rules & Settings

How is TEST configured in terms of rules and settings?

The name of TEST carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on TEST?

A procedural map runs on TEST, created by the game.

Activity

What position does TEST hold in the server rankings?

In the top 60% of all ranked servers, TEST is #13,894 on player hours over the last seven days.

What is the population on TEST?

At present, TEST is offline; the last sighting was 12 days 1 hours ago.

Wipe Frequency

What can you expect on wipe day for TEST?

Recent wipes at this server drew an average peak of 5 players. On the latest wipe, 3 hours after the wipe, the crowd peaked.

On what cycle does TEST wipe?

There is no next wipe to predict for TEST, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 3 hours.

Server Details

Where can TEST be found?

For TEST, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 178.66.0.10:28015 is its address.

TEST is on which Rust version?

The version in use at TEST: Rust network protocol 2634 and build 166494, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is TEST and is it currently online?

TEST is down. The last time we saw it was 12 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.

Server Tags

What is the meaning of the tags on TEST?

Published by TEST for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature TEST?

The following Rust Analytics lists feature TEST: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join TEST?

Type client.connect 178.66.0.10:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build It runs build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.