TEST
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,894 top 60%
- Rank · 7d ago
- #4,029 ▼9865 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.1 days between real wipes
- on rhythm
- 60% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:09 UTC FW12d ago | 5 | – | running | 4 |
| Wed 30 Sep, 19:24 UTC13d ago | 5 | – | 0.9 days | 3 |
| Tue 29 Sep, 16:50 UTC14d ago | 5 | – | 1.1 days | 0 |
| Mon 28 Sep, 14:23 UTC15d ago | 4 | – | 1.1 days | 1 |
| Sun 27 Sep, 13:22 UTC16d ago | 5 | – | 1 days | 2 |
| Sat 26 Sep, 05:34 UTC17d ago | 5 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 234/275 | ▲+32+16.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 216/275 | ▲+72+50.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 336/350 | ▼−75−18.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 193/250 | ▲+74+62.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 32/250 | ▼−3−9.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 177/275 | ▲+48+37.2% |
Quick answers
from the figures on this pageRules & Settings
How is TEST configured in terms of rules and settings?
The name of TEST carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
Which map is played on TEST?
A procedural map runs on TEST, created by the game.
Activity
What position does TEST hold in the server rankings?
In the top 60% of all ranked servers, TEST is #13,894 on player hours over the last seven days.
What is the population on TEST?
At present, TEST is offline; the last sighting was 12 days 1 hours ago.
Wipe Frequency
What can you expect on wipe day for TEST?
Recent wipes at this server drew an average peak of 5 players. On the latest wipe, 3 hours after the wipe, the crowd peaked.
On what cycle does TEST wipe?
There is no next wipe to predict for TEST, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 3 hours.
Server Details
Where can TEST be found?
For TEST, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 178.66.0.10:28015 is its address.
TEST is on which Rust version?
The version in use at TEST: Rust network protocol 2634 and build 166494, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is TEST and is it currently online?
TEST is down. The last time we saw it was 12 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.
Server Tags
What is the meaning of the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature TEST?
The following Rust Analytics lists feature TEST: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join TEST?
Type client.connect 178.66.0.10:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.